Sunday, September 13, 2020

Going Forward In Reverse


 

I've just installed Windows 10 on to one of my laptops.

Unfortunately it's come to a stage where I needed a Windows computer of some kind to install updates to a few devices. While Linux has served me extremely well over the last decade it's unfortunate that manufacturers don't consider it an option. A lot of software works under Wine on Linux but not quite everything. This new installation will help me to configure a few pieces of equipment and that's about all it will do.

Having said that, it will allow me to explore a few things that have passed me by and to reconnect with a few pieces of software that I haven't used in years. Tech old and new will pushed to its full potential. I have been meaning to update the code plug for my digital transceiver for a couple of years now which also means I have to relearn how to write a code plug.

That project can stay on the back-burner for now.

Monday, August 03, 2020

Growing




It's been a long time since I've posted here.
There are as many reasons why I should have as to why I haven't. The main reason is that I'm busy and there are quite a few unfinished things that aren't worth blogging about really. I know it's quite fashionable to add every detail of a process but I'd rather just produce an end result and get the conversation tracking backwards and forwards from that point.
In short, I've been in the garden making it look nice, it sort of does. It's a nice place to be with a cold beer and no phone. I'm still learning the finer details of Blender and Inkscape but nothing much to show really. The hardware studio was finished then I changed my mind and I bought a couple of new things so it needs re-ordering and cables all need to be re-routed so no music from there yet. Once it's running properly I have a patten that's waiting to be turned into a track.
I've just decided to remix a friends track, that's just a project file at the moment.
So there you are, I'm doing lots but nothing is done.
I think I need another week off to get up to date.

Sunday, May 03, 2020

Time Enough




If only my real truck was this handsome.
I have once again spent more time than I should on trying to get a picture to work. This one sort of does so I'm leaving it there. I'm only doing this because I promised myself I would and now it's done.
My next little distraction is the same kind of thing but rendered in a comic style. I have dumb puns to make. The scenes will be set up in LeoCAD and then Toon rendered in Blender. This is where I want to be. It's a lot of effort but what else am I going to do until the next Bitwig Studio release. I really want to get my hands on the new arpeggiator.
Anyway, I'm off to bed, there's work tomorrow. Being a key worker is good but there's no time off for fun.
Until next weekend when it's a bank holiday.

Sunday, April 19, 2020

It's Toon Time



This weekend I have mostly been playing with "Toon" shaders in Blender.
The Toon shaders give a model a more comic look which is very different from the photorealistic render of the last blog post.
I followed a YouTube tutorial to create the above shading and I'm pleased with the results. It looks quite sketchy which is the kind of effect I'm after. I've always wanted to make my own comics. Just short 3 panel things that reflect short instances in my life. I have enough experience with LeoCAD to build scenes and put Lego MiniFigure people in them to represent people I know. I'm even considering taking photos of friends and creating vector representations of their faces to add to the MiniFigure heads, just so that people recognise themselves.
It's all down to building the scenes now which will be a lot of fun.
You never know, you might spot yourself in one of my comics.

Saturday, April 04, 2020

Going Nowhere And Getting There



This is my first attempt at 3D model compositing.
I'm quite pleased with the result, it's not perfect and I will get better but it at least looks how I imagined it would.
The model was made in LeoCAD and exported to Blender to be rendered with the shadow. The background image was adjusted in GIMP before going into fSpy to act as a Blender camera reference. The model was lined up in Blender and after being rendered the image was taken back into GIMP to be overlaid and composited with the background photo.
To think all this was learned in about 4 weeks and all achieved with free software is quite mind-blowing, even for me. I have lots of ideas now that the method is nailed down.
Staying in just became a lot more fun.