Sunday, February 23, 2020
Never Been There
I've spent another evening creating things that don't exist.
Messing around with 3D worlds can literally take up hours of ones life. Finding the right scene with the right elements and trying to create a mood that inspires a story in ones head is all part and parcel of the game.
Creating 3D models is another story altogether. You can have an idea and start building only to find that you've lost an hour and the model doesn't work. I still have a lot to learn when it comes to that process but I'm learning.
In the meantime I'll happily spend hours in Flowscape dreaming up places that don't exist.
It's fun and it's meant to be.
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